In this podcast Charlie & I discuss the long path you must traverse developing your first Indie Title, using my recently released game Carrier Commander: War at Sea as a template to help aspiring indie developers see the start-to-finish process of releasing a game. Detailed notes below...
Charlie and I have both been working in the mobile gaming industry for several years, and have recorded a number of podcasts on various gaming topics. This podcast is part 2 of a series of 3 covering the entire process materializing a game into reality.
Links
Part 1 - Getting Started in Indie Dev & Designing Your GameCGF Homepage - https://chengdugaming.com/ My Gaming Blog - http://fromgametobrain.blogspot.com/
Erik C Lewis Composer - https://soundcloud.com/e-c-l-movie-game-ect Carrier Commander: War at Sea (App Store) - https://itunes.apple.com/app/carrier-... (Google Play BETA) - https://play.google.com/apps/testing/com.BerlinHaus.Carrier_Commander